NEWS

Patch Notes, 4.5

Patch notes 04/02/2015

Interface

Direct links to the Battlefield and for improvements have been added.
The Lucky Number has been added to the top bar.

The number of medals is now displayed in the interface.

The skills bar has been modified. Buffs are now displayed on the left-hand side, the right-hand side being reserved for Battlefield potions.

Game

A new security system has been added. This enables you to protect your items.

The following actions are no longer possible whilst the security system is active:

  • changing equipped items
  • removing items from the safe-deposit box
  • sending gold
  • donating gold to guilds
  • buying from a private shop or auction house

Five fortifying potions have been added to the skill bar. They can be consumed using medals.

You can improve, reinforce, enchant and refine your items from anywhere. An NPC is no longer required.

You no longer need to drag potions and formulae into the window. Simply mark them in the improvement window. The game will warn you if you have a low chance of success because of a lack of potions or formulae.

The animation speed for bows and crossbows is now identical.

Companion System

Newly summoned companions start with 11000 health points (previously 3000 health points).

Companions collect experience points when they are active in combat. In addition, only active companions can lose health points:

  • Exhausted (below 2400 HP): 12.5% chance to lose 1 HP, but earn 1 EP during combat.
  • Normal (between 2400 and 10000 HP): 6.25% chance to lose 1 HP, but earn 1 EP during combat.
  • Healthy (over 10000 HP): 6.25% chance to lose 1 HP, but earn 3 EP.

Levelling up no longer happens automatically. If it fails, your companion loses 30% of its current experience points.

You companion grows as soon as it levels up.

You always benefit from the skills of an active companion. Skills of inactive companions only have an effect once the companion has reached level 11.

Companion effects have been added. You can attempt to change this effect. Each attempt costs 330 medals. If the attempt fails, the normal colour is restored.

Quest Changes

The quests from Neved and Ribbon for crafting items have been removed.

From level 9 there's a new tutorial quest for improving equipment items. After you have chosen your faction, you can receive the quest from Gripan (Valorian) or Marad (Derion).

'Unexpectedly Performed Research 1' is now the only requirement for 'Unexpectedly Performed Research 2'.

Classes

Night Walker

Dark Counterattack has been improved. It now always succeeds when you have used a Silent Hit beforehand.

Gruesome Blade no longer requires any magic time.

Surprise Attack, Conniving Attack, Gruesome Blade and Invisible can now be cast whilst moving.

Battlefield

Two new Battlefield maps have been added: Gullveig's Secret Temple and Niflheim's Ice Temple.

Gullveig's Secret Temple resembles the Ruins of Jotunheim.

You'll receive twice the Battle Points for defeating enemies in Niflheim's Ice Temple.

The number of required players is now displayed.

A warning appears 5 seconds before the Battlefield is about to start.

For the first ten seconds, all of the characters are at peace and can only prepare for battle, not fight.

There's now an entry fee for the Battlefield. Every day you can enter the Battlefield twice for free using Battlefield tickets. These will be replenished at midnight. To enter the Battlefield more often, you can use silver, honour points or medals.

New Battlefield symbols have been added.

PvP

Honour earned has been reduced by 66%.

Honour earned is no longer shared amongst group members.

During area and castle conquests all characters are promoted to level 97. All attributes are adjusted accordingly. The honour earned is the same for all characters.

Honour earned during area conquests, castle conquests and the War in the Skygarden has been reduced.

Honour Points (Area Conquest)

  • Player defeats guardian (Dragon Guard Patron Saint): 120
  • Player participates in conquest: 40
  • Guild conquers an area: 450
  • Guild defends an area: 810

Honour Points (Castle Conquest)

  • Player participates in conquest: 120
  • Guild captures a castle: 1350
  • Guild defends a castle: 2430

Honour Points (War in the Skygarden)

  • Player defeats guardian (King Ruard Lopesa/Lion King Neban Maha): 480
  • Player participates in War in the Skygarden: 160

There is no longer any difference which side you play on during area conquests.

Bug fixes

Problem fixed when trying to trade with a player who was playing a crystal game.

Problem fixed information about enemy players on the Battlefield was hidden by an image.

Opening a private shop no longer interrupts fear.

The current position is now displayed correctly when mounted.

Guild symbols 19 and 20 no longer turn the cloak grey.

The quest 'Monsters in Torent Forest' can now be completed.

Rewards have been adjusted for the quests 'To the Holy place of the Spilt Rainbow!' and 'To the Holy Place of the distorted mirror'.

Health points from monsters is now displayed correctly even when they have more than 100000 HP.

The pop-up window can now be closed when moving items into the private shop.

Equipment on the Battlefield is no longer checked when registering but when entering the Battlefield.

Enemies on the Battlefield are no longer shown as appearing offline.

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